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Rigged Character
CSCI 1250 Introduction to 3D Animation
- November 13, 2024
This project focuses on animating a rigged character in Maya, having them transition from a seated to a standing position and creating a walk cycle. I chose to add a narrative element that brings the scene to life through still shots, showing the character discreetly stealing a pair of socks from beneath the bed.


Set Design:


Walk Cycle:

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