top of page

Rigged Character

CSCI 1250 Introduction to 3D Animation 

- November 13, 2024

This project focuses on animating a rigged character in Maya, having them transition from a seated to a standing position and creating a walk cycle. I chose to add a narrative element that brings the scene to life through still shots, showing the character discreetly stealing a pair of socks from beneath the bed.

char_pose.0007_1.0001.tif
char_pose.0007_1.0001.tif

Set Design: 

Bildschirmfoto 2025-03-27 um 4.59.30 PM.png
Bildschirmfoto 2025-03-27 um 5.00.14 PM.png

Walk Cycle:

©2021 by AmelieGrosserichter. Proudly created with Wix.com

bottom of page